Things to do
In part one of a two part series, join writers and the indie game developers of Terminus, Murray Curtis and James Wright, to unpack the challenge that is specific, rich and focused world-building.
This presentation will take you through how to start world-building, focusing your narratives, the importance of philosophy, the importance of cultural, historical and biological links and many other lessons. It’s a guide for those with big and small projects, writing ambitions of all shapes and sizes, and those who want to slap together a home-brew campaign. In short, anyone with an idea they want to explore!
A fun session of listening to stories and singing songs
A fun introduction of libraries to babies
Join author and inaugural winner of the Fogarty Literary Award Rebecca Higgie live via webinar as she talks about her debut novel, The History of ...