Things to do
In part one of a two part series, join writers and the indie game developers of Terminus, Murray Curtis and James Wright, to unpack the challenge that is specific, rich and focused world-building.
This presentation will take you through how to start world-building, focusing your narratives, the importance of philosophy, the importance of cultural, historical and biological links and many other lessons. It’s a guide for those with big and small projects, writing ambitions of all shapes and sizes, and those who want to slap together a home-brew campaign. In short, anyone with an idea they want to explore!
Book Busters - A book club for young children
Join us for our new after-school program Creative Kids Club!
A tribute to the piano greats featuring showman Will Metzer and his 5 piece band, showcasing songs of the piano greats in the 20th century. $20 ...